This page summarizes data collected to determine the control inputs for a given performance
Flight Simulator , Cessna 172S full load, standard weather, at 2,500 ft
Climb(FPM) | Airspeed(KTAS) | Pitch(deg) | Power(RPM) | Altitude | Temp |
---|---|---|---|---|---|
Best | 74 (Vy) | 10-15 | Full | 2500 | |
0 | 85 | 5 | 2100 | 2500 | |
0 | 90 | 1 bar | 2200 | 2500 | |
0 | 100 | 1/2 bar | 2300 | 2500 | |
0 | 105 | level | 2400 | 2500 | |
0 | 110 | level | >2500 | 2500 | |
-500 | 90 | -1/2 bar | 1900 | 2500 |
To transition one performance to another, change power and pitch (and maybe flaps) to the target performance, then see how the plane reacts. Often times, the plane will try to maintain airspeed, therefore increasing or decreasing vertical speed. If the plane is not changing to the target performance, apply temporary correction and release correction when target is met. I find that elevator control works best as the temporary input. When we release the elevator pressure, it returns to the trimmed level. The throttle neither has a trim nor spring action, so its harder to remember what the temporary throttle adjustment was to undo it. Sometimes, just using the elevator as a temporary change causes the plane to take much longer than you need to change airspeed – especially if you are trying to accelerate. Its tempting to add power, but its easy to forget to return power back to target